Simon the Sorcerer box art for Amiga CD32
Simon the Sorcerer screenshot 3 for Amiga CD32
Simon the Sorcerer screenshot 4 for Amiga CD32
Simon the Sorcerer screenshot 5 for Amiga CD32
Simon the Sorcerer title screen for Amiga CD32
Simon the Sorcerer box art for Amiga CD32
Simon the Sorcerer box art for Amiga CD32
Simon the Sorcerer logo for Amiga CD32
Amiga CD32 system logo
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Simon the Sorcerer

Simon the Sorcerer

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😊 8.0/10
(Amiga CD32 - PAL, Action & Adventure)
Amiga CD32 logo
Developed_By:
Adventure Soft
Published_By:
Adventure Soft
Released On:
01 Jan 1994
Also available on:
Simon is just an ordinary boy living in modern-day England. One day, his dog Chippy discovers a chest with a book inside, entitled Ye Olde Spellbooke. Without thinking too much, Simon throws the book on the floor; as a result, a portal opens, teleporting the boy and his dog into a fantasy world. Simon is promptly captured by goblins bent on cooking and eating him but manages to escape. Soon he realizes that he must play the role of an apprentice sorcerer and rescue a benevolent wizard called Calypso from an evil one, aptly named Sordid.
Simon the Sorcerer is a point-and-click adventure game very similar to contemporary games like those from LucasArts in concept and gameplay. It features twelve verbs displayed on the screen at all times for interaction with the environment. Objects that can be interacted with are highlighted when the player hovers the mouse cursor over them. The puzzles are inventory-based: Simon will have to collect and carry a large number of items in order to advance in the game. Almost every character comes with an extended dialogue tree to explore. Most of the conversation choices are used for a humorous effect and are not required to pursue.
Like in Simon the Sorcerer , it is impossible to get irrevocably stuck or die in the game. The game world consists of dozens of interconnected screens, most of which are accessible from the very beginning. Although there is usually only one way to solve the puzzles, the player can work on multiple tasks at once, and exploration occupies a large portion of the game. Whenever an important location is discovered, it is marked on the map for instant access, so that the player is not required to retrace his steps in order to revisit it. The game frequently parodies popular fairy tales and fantasy works and sometimes breaks the fourth wall as Simon directly talks to the player, acknowledging he is a character in a computer game.
Simon the Sorcerer was released for the Amiga CD32 in 1993.
UPC-A:
5026924000129 (Europe)
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Number of Players Supported:
1 Player
Prices as of 19 Sep 2026
Typical $90.15–$90.15 (last 90 days)
20242025AprJulOct2026AprJul050100150051015VolumeComplete: $90.15Loose: $44.15
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