BASIC RULES
Dices fall in pairs. Use the A Button to rotate them right and the B Button to rotate them left. The goal is to pile up dices in blocks to form combinations and eliminate them.
The game ends when the third and/or fourth vertical lines of the screen are full and no more dices can fall.
A block is like a dice, with sides numbered 1 to 6. To eliminate blocks, insert a certain number of dices between a pair, matching the value of the pair. For example, put 3 dices between a pair of 3s, and all five dices will disappear.
As difficulty increases, you will have three different colors of dices (red, blue, and green). If two dices of the same color are at each end of a block, the whole block will disappear. If the ends have different colors, only those will disappear.
GETTING STARTED
On the title screen, two modes are displayed. Select a mode using the Control Pad and press the A Button to validate.
NORM Mode
This is the normal game mode. A "norm" meter is on the right side of the screen. Each time you clear a series of dices, the meter fills up.
When full, you advance to the next level, and the difficulty increases. The screen will then be emptied.
When choosing NORM, you must select a difficulty level:
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EASY: Start from level 1 - Only one color of dices is available.
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NORMAL: Start from level 6 - Two colors of dices are available.
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HARD: Start from level 16 - Three colors of dices are available. Dices also fall much faster.
ENDLESS Mode
Eliminate blocks without increasing the level difficulty until the game is over.
2-PLAYER MODE
Select 2-player mode on both units when connected with the Game Link®. Then, press the A Button on either Game Boy® to start the game and choose the difficulty level.
Only NORM games are available in 2-player mode. The first player to fill up their rival's field area wins.
When you eliminate blocks on your screen, they show up on your rival's screen.