How to Play
Players transform the dice on the Field into a dungeon and build pathways that lead summoned monsters against your opponent. Players must defeat the enemy Die Master to win the match.
Special Terms
Explains the items and special terms that appear in the game.
Dice
The dice are cubes inscribed with a variety of Crests that contain items or monsters. Players use them to build a dungeon on the Field.
Die Faces
There are 6 varieties in all. Each face of a die has a Crest on it. Depending on which Crests are rolled, players may be able to Summon monsters or save up Crests.
Monsters
The game progresses by moving these figures and making them battle with the enemy.
Crests
Actions such as attacking and moving require "payment" of Crests.
Field
The game takes place on a 19x13 grid of squares. This is where players build their dungeons.
Dungeon
Players use the dice to build the paths in the Field. The monsters move on these paths.
Dice Pool
The 15 dice that are used in the game make up the Dice Pool.
Dice Box
This contains all of the dice the player possesses. The box can hold up to 99 of each type of dice.
Die Master
This figure represents the players in the match. The Die Masters stand at opposite ends of the game board (Field). Win the match by attacking the enemy Die Master 3 times.
Gameplay Overview
The game consists of 6 basic steps that players repeat to try to defeat the opponent.
1. Dice Pool Formation: Select 15 dice to be used in the game from the dice box before the start of a match.
2. Roll the Dice: Select 3 dice from the Dice Pool at the start of each turn and roll them.
3. Summon Monster/Item: Summon monsters or items if two or more Summon Crests of the same level are rolled.
4. Dimension: Unfold a die into a flat 6-square piece and place it on the Field to build the dungeon.
5. Monster Movement and Battles: Move monsters and attack enemies using accumulated Crests.
6. Showdown: Attack the enemy Die Master three times to win the match.
Dice Pool Formation
Players must select 15 dice from the dice box before starting a match or tournament. The game cannot start until 15 dice have been selected.
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Choose 15 dice and start the game.
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Any number of the same type of die can be used.
Rolling the Dice
At the start of each turn, players select 3 dice from the Dice Pool and roll them. Depending on which Crests are rolled, monsters may be Summoned or Crests can be saved up.
Summoning
Players can Summon monsters (or items) if two or more Summon Crests of the same level are rolled. Choose one monster (or item) from the dice shown and place it on the Field.
Dimension
After performing a Summon, a die is "unfolded" into a flat 6-square piece and placed on the Field. This is called a Dimension.
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The first piece must be touching one side of the Die Master area.
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Any pieces after that must be connected to the player's dungeon.
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Dimensions cannot overlap other dungeons, overlap squares horizontally or vertically to obstacles, or stick out of the Field.
Monster Movement and Battles
A Summoned monster needs Crests in order to perform actions on the field. Therefore, it cannot act when there are no Crests.
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One Movement Crest is necessary for the monster to move one square.
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One Attack Crest is needed for a monster to attack an enemy in an adjacent square.
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Monsters cannot attack diagonally.
Showdown
By repeating steps 2 through 5, the player must try to attack the enemy Die Master. You must attack the enemy Die Master three times in order to win the match.
Game Flow
1. Dice Pool Formation: Select 15 dice from the dice box. The Die Master is placed and the match begins.
2. Roll the Dice: Select 3 dice and roll them.
3. Summon Monster/Item: Succeeds if matching Summon Crests are rolled.
4. Dimension: Place a piece on the Field.
5. Monster Movement and Battles: Make monsters move, attack, etc.
6. Showdown: The first to attack the enemy Die Master three times wins.
How to Start the Game
Insert the Game Pak correctly into the Game Boy® Advance system and move the Power Switch to ON. After an opening movie, the Title Screen will be displayed. Skip to the Title Screen by pushing START during the movie. Press START at the Title Screen and the Title Menu will be displayed.
Playing a Game from the Beginning
To play a game from the beginning, select NEW GAME at the Title Menu and press START or the A Button. The Name Entry Screen will be displayed.
CAUTION: ONLY ONE GAME CAN BE SAVED. If NEW GAME is selected when a game has already been saved, all old data will be lost. Please be careful!
Name Entry Screen
1. Select a letter by moving the Select Cursor with the Control Pad and use the A Button to enter the selection.
2. To make a correction, use the L