The ninja hero of the Saboteur II has been killed, and his sister Nina is out to avenge this injustice. She has an array of kung-fu moves on offer, and must put them to use through 700 screens of action. The game design is very similar to the original, right down to the unusual background graphical style. The sections of the game are on multiple levels, separated mainly by ladders, and with lots of weapons and ammunition to pick up along the way.
To beat the game you'll have to collect tapes and unlock a 14-part computer code. This is where the gameplay comes in – Nina must use her skills to overcome obstacles, fight enemies, and solve puzzles. With a range of kung-fu moves at her disposal, players will need to strategically switch between attacks and defensive maneuvers to succeed.
The Commodore 64 version of Saboteur II was released in 1984.