Cushion is a fictional pool player who appears as a character in the 1998 PlayStation game Backstreet Billiards and its 2001 follow-up Billiards. In these titles, players can face off against Cushion in various pocket billiards matches. The character is named after the cushion of a billiards table, fitting the game's theme.
In
Backstreet Billiards and its sequel
Billiards, Cushion serves as a computer-controlled opponent with a distinct AI playstyle. Players encounter this character in the single-player tournament and versus modes, where securing a victory over them is required to unlock advanced stages, progress the campaign, and obtain collectible pool cues. The character's visual design and demeanor reflect the late-1990s arcade aesthetic of the series.
Separately, in the 2001 video game adaptation of
Harry Potter and the Sorcerer's Stone, cushions function as vital interactive environmental elements. Primarily featured in the PlayStation and PC releases, these magical, tasseled cushions are targeted by the player using specific spells. Casting the Spongify charm on a cushion temporarily transforms it into a highly elastic pad. This mechanic allows the player character to leap to high ledges, bypass obstacles, and access secret areas containing collectible Wizard Cards. Through these diverse roles, the term represents both a competitive persona and a fundamental gameplay mechanic across early 2000s gaming.