In the Turok franchise, including Turok 2: Seeds of Evil and Turok: Rage Wars, arrows serve as essential ammunition for the Tek Bow. In the roguelike Torneko: The Last Hope, they are collectible ranged weapons that can be shot or thrown at enemies. The item also appears as a projectile hazard and usable tool in the SNES platformer Bugs Bunny Rabbit Rampage.
During the late 1990s transition to 3D gaming, the implementation of these projectiles evolved significantly across different genres. In the first-person shooter design of
Turok 2: Seeds of Evil, players can retrieve standard wooden variants from the environment and defeated foes to conserve resources, while upgraded explosive versions introduce tactical, high-damage options. This ammunition management carries over into the multiplayer-focused
Turok: Rage Wars, where securing ammunition caches is vital for maintaining ranged dominance.