In the sci-fi strategy games Utopia: The Creation of a Nation and Metal Marines, land mines are deployable military defenses used to protect territory from invading ground forces. In the platformers Oddworld: Abe's Oddysee and Abe's Exoddus, they function as deadly environmental hazards that blink rhythmically, requiring the player to carefully time their movements or manually disarm them.
In the 1993 Super Nintendo Entertainment System port of
Utopia: The Creation of a Nation, these explosive devices are unlocked through the colony's technological research tree. Players position them on the isometric grid to intercept hostile alien forces, such as the Chodack, before they can damage vital civilian infrastructure. Similarly, in Namco's
Metal Marines, players strategically seed their island territory with mines to counter enemy mechs deployed from transport pods, adding a hidden layer of grid-based tactical defense.
Within the
Oddworld franchise, these devices—often referred to as UXBs—serve as crucial puzzle mechanics. In
Oddworld: Abe's Oddysee and
Oddworld: Abe's Exoddus, the protagonist Abe must listen for a distinct audio cue that accompanies the green flash to render them safe. Successfully neutralized mines can sometimes be reactivated or used to eliminate pursuing Slig guards and Scrabs. The mechanic established a signature tension in the series, requiring precise audio-visual synchronization that became a staple of Oddworld Inhabitants' level design.