The gameplay is based on hack-and-slash. Metal Gear Rising: Revengeance 's primary weapon is a high-frequency blade used to string together combos based on light and heavy attacks. Later on other weapons can be acquired after defeating bosses for new attacks. Secondary weapons can be picked up for other attacks, such as rocket launchers, missiles and grenades. He can also enter a bullet time blade mode where very precise slices can be executed. This is used to target and cut off specific limbs, as well as perform a zandatsu. The latter enables him to cut off and retrieve body parts that contain digital information or items, or grab the enemy's power units that resemble a blue spine. When performed successfully, all health and fuel cells are restored.
A separate menu is used to communicate with other team members. The in-game currency consists of battle points that can be spent on new body armor, better health and fuel abilities, enhancements for weapons, and new skills that provide additional moves in general or for specific weapons. Hidden chests can also be located to unlock up to 30 virtual reality missions that are played outside the story mode.