The second part of the game is the sandbox Toy Box, renamed Toy Box 2.0 for this version. It allows players to use all of their characters and create their own games by placing objects and buying new ones, designing a scenery, applying game logic, and sharing creations with others which is new for this version. Various parts of this mode were changed for the new edition, such as the introduction of frameworks to quickly design a specific game type. Some characters are only available in the Toy Box mode and this mode supports both local and online multiplayer as well. In the original game each character had its own 'adventure', a playable level. These do not return in the second game, but Toy Box game discs are introduced. These provide a specific game genre to the Toy Box that can be edited to create variants. Also returning are power discs, physical discs placed on the base to introduce new toys, textures, skies, vehicles etc. There are circular discs that provide in-game boosts to characters and hexagonal discs that provide additional content. Just like the original game additional content needs to be purchased as a download.
The console version is called Disney Infinity: Edition 2.0 . The Windows and Windows Apps entries are called Disney Infinity 2.0: Play Without Limits and unlike the console versions, they are free-to-play. Just like the first version, the PC edition does not support the infinity base for physical content such as figurines, play sets or discs. Instead all additional content needs to be purchased as a download, but content-wise it is identical to the console versions. Purchased figurines come with a web code that can be entered to unlock the content in the PC version. Content registered through a Disney account can be transferred to the PC version to unlock it in the the free-to-play version.