GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to its Instruction Manual. Ensure the MAIN POWER switch (located on the back of the console) is ON.
Press the RESET button. When the power indicator lights up, press the OPEN button to open the disc tray. Place the Red Ninja: End of Honor™ disc label side up. Press the OPEN button again to close the disc tray.
Attach game controllers and other peripherals as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
PlayStation®2 System Components
Note
Illustration may not match all PlayStation®2 console types. For owners of SCPH-70000 series PlayStation®2 systems, refer to the setup instructions supplied with your system.
Saving Game Data
To save game settings and progress, insert a memory card (8MB) (for PlayStation®2) with at least 130 KB of free space into MEMORY CARD slot 1.
You can load saved game data from the same memory card or any memory card (8MB) (for PlayStation®2) containing previously saved games.
THE MAIN MENU
New Game
Choose this option to begin playing Red Ninja: End of Honor™. Before you begin, choose your difficulty setting: Easy, Normal, or Hard.
Load Game
Choosing this option will allow you to load previously saved games from MEMORY CARD slot 1. After confirming this choice, you will go to the Load Screen where all saved games will be displayed. Select any of these files, and your previous game will immediately load.
Tutorial
Choose the Tutorial to brush up on your ninja skills at any time.
Options
Customize certain game settings, as well as view past results or game credits.
THE TETSUGEN
This steel wire was used to hang Kurenai, but it has now become her unique weapon. The functionality of the Tetsugen is decided by the head unit attached to it. You will find three different heads through the game.
The Tetsugen can be used in combat or to move Kurenai around the level. Attacks with the Tetsugen can even be directed towards specific body parts.
THE BLADE
You begin the game with this weapon. It can be used for light and quick slashing melee attacks or be thrown from a distance, impaling and then damaging your enemy as you rip it out of his body.
To throw the Tetsugen, hold the R1 button to target an enemy. You must target your enemy before throwing the Tetsugen. Then press the button. Note that if you are in close proximity to the targeted enemy, Kurenai will automatically execute a melee attack instead of throwing the Blade.
Once you have impaled the enemy with the Blade, you will be connected by the Tetsugen until the enemy breaks the wire or you rip it out of him. Use the wire between you to line attack other nearby enemies. The more tension you have achieved with the wire, the more devastating these line attacks will be. Press the button to pull out the Blade, damaging your target.
THE HOOK
Attaching this to the Tetsugen will give Kurenai the ability to swing from various points. Simply assign the Hook to an item button (the button or the button) and tap it once. The Tetsugen will automatically attach to the nearest hook point.
Holding the equipped Hook button will allow you to manually aim the Hook. Once hanging from the Hook, holding the L2 button will stop Kurenai from swinging, allowing you to move up or down on the wire as well as reorient Kurenai's direction.
It's important to learn that the Hook can be thrown in mid-air so it can be combined with Kurenai's other abilities, such as wall running, to bypass challenging obstacles.
THE FUNDO
The final head attachment is also used for combat, but has completely different abilities than the Blade. Whereas the Blade impales enemies, the iron weight of the Fundo entangles and bludgeons your opponents. The melee attack is a wide, slow attack that can knock your enemies back or even paralyze them briefly.
The process of throwing the Fundo is the same as with the Blade, but you cannot simply rip out the Fundo. Once you have entangled the enemy, you can then pull on the Tetsugen by pressing the button. This will pull the enemy off balance, knocking him to the ground.
Sometimes the enemy will resist being pulled to the ground because the Tetsugen lacks enough tension. You will need to create more tension in that case. Once the enemy is on the ground, you then reel him in quickly by holding the button.
Once he is next to you, press the button a final time to execute a ground strike. This ground strike can be an instant killing blow if the enemy is unaware of you before you attack with the Fundo. In battle mode, the ground strike will always be a regular attack.
The most devastating Fundo attack is hanging. Position yourself on a beam above an enemy. Entangle him with the Fundo and jump off the beam in the opposite direction from the soldier. You can leave him hanging there by pressing the button, or release the body to the ground by pressing the R1 button.
If you hang him by the neck, jerk once on the wire by pressing down on the left analog stick to instantly kill him. If you hang him by the torso or feet, he will stay alive