The gameplay is mostly the same as in previous games, an series of isometric maps where the player's units (main characters, custom characters, and monsters) move and fight to reach the next level. However, the characters now have specific weapon proficiencies, and monsters can turn into a weapon for their partners (magichange). Geo Blocks found on the map can now be stacked and stepped-on. Like before, these Geo Blocks affect the panel they stand on and the panels of the same color.