How Your Play Area Should Look
Opponent's Play Area Screen
Your Prizes
Play Area Screen
The discard pile is where you place cards you have finished using.
In-Play Area
Your Play Area Screen
Explanation of Pokemon Trading Cards
In-Game Card Screen
Pokémon Data Screen
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A FEROCIOUS PREHISTORIC POKEMON THAT GNAWS ON THE ENEMY'S THROAT WITH ITS SERRIED SAW-LIKE FANGS.
Pokémon Data
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Evolves from Mysterious Fossil
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NO MORE EVOLUTION CARDS CAN BE PLAYED. THIS POWER CAN'T BE USED IF AERODACTYL IS ASLEEP, CONFUSED, OR PARALYZED.
Pokémon Power Screen
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Fossil Pokémon. Length: 5'11", Weight: 130 lbs.
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Pokemon Power: Prehistoric Power No more Evolution cards can be played. This power stops working while Aerodactyl is Asleep, Confused, or Paralyzed.
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A ferocious prehistoric Pokémon that throat with its serrated saw-like fangs. LV. 28 No. 142
Dr. Mason's Tutorial
"Now that you've got the basics down, it's time for your first match. Follow my instructions for this practice match against Sam. First, draw 7 cards from your deck. This will be your hand..."
This is Your Hand!
Card Marks
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: Stage 1 Evolution card
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: Stage 2 Evolution card
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Energy cards are marked with the different energy symbols.
For a detailed explanation of a card, choose that card and press START!
If you don't find any Basic Pokémon cards in your hand, shuffle your hand back into your deck and draw again. In the Wizards of the Coast card game, your opponent can draw up to two more cards when you do this, but not in the Game Boy version!
Basically, there are three types of cards: Energy cards, Trainer cards and Pokémon cards. There are also three types of Pokémon Cards: Basic Pokémon cards, Stage 1 Evolution cards and Stage 2 Evolution cards. Each card's type is marked by a symbol to the left of the card's name.
Do you have any Basic Pokémon cards?
Yeah! Goldeen™ and Staryu™!
Starting the Duel
Before any turns are taken, you must choose your Active Pokémon - the one that will duel first. However, you must choose a Basic Pokémon card for your Active Pokémon.
OK! I'll follow your advice and play Goldeen!
Good! Next, choose up to 5 Pokémon to place on your Bench. These Pokémon can be switched with your Active Pokémon. For our practice duel, place Staryu on the Bench.
Gotcha!
Now, you and your opponent must each place your Prizes in the play area. In the Wizards of the Coast card game, you would place 6 cards, but in the Game Boy game, many people play with only 4 Prizes. Since this is just practice, we'll make it a 2-Prize duel! Draw your Prizes from the top of your deck and place them in your play area.
You can draw one of your Prizes each time you Knock Out one of your opponent's Pokémon. On your next turn, you can use any Prize you draw! The first one to draw all his or her Prizes in a match wins! So, if there are 2 Prizes in the match, you must Knock Out 2 of your opponent's Pokémon to win!!!
Now it's time to flip the coin to see who goes first. It's heads! You won the coin toss! You get the first turn, so get ready to battle!
The Battle Screen!
HP Display
Each O represents 10 HP. When your Pokémon receives a damage counter, ● will be displayed. When all O change to ●, your Pokémon is Knocked Out!
Energy Display
The Energy Cards attached to your Active Pokémon are displayed here. The marks shown depend on the type of Energy attached.
Commands
See page 35 for details.
Now, let's begin. At the start of each turn, draw 1 card from the top of your deck.
Your Hand
You
Bench