NexTech Corporation developed the action RPG Crusader of Centy for the Sega Genesis and the racing game Cyber Speedway for the Sega Saturn. The studio also worked on sports titles like Pro Striker and Greatest Nine, and contributed to porting entries in Namco's Time Crisis franchise to home consoles.
Established in 1992 by former Sega employees, the developer initially focused on creating software for Sega platforms. For
Crusader of Centy (1994), the team designed a colorful action-adventure that challenged traditional fantasy tropes by allowing players to communicate with animals and monsters to solve puzzles. The studio expanded its genre reach with
Pro Striker (1993) and
Greatest Nine (1995), which showcased their ability to deliver fast-paced sports simulation physics on 16-bit and 32-bit hardware.
During the mid-1990s transition to 32-bit 3D graphics, the developer collaborated with Warp to assist in the production of the cinematic horror game
D (1995), while also pushing the Sega Saturn's scaling capabilities in the futuristic racer
Cyber Speedway (1995). The studio's technical reputation led to a crucial partnership with Namco, where they took on the complex task of translating the high-speed, light-gun action of the
Time Crisis franchise to home consoles. Their precise conversion work on these arcade ports, which required optimizing 3D assets and ensuring compatibility with peripheral light guns, cemented their legacy as a versatile technical partner before the studio eventually rebranded as Nex Entertainment in 2003.