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Items
Medals
Item

Medals

Collectible items and performance awards featured in Raiden Project, Gungriffon Blaze, and Monsters Inc.
Action
3
Games
1995–2001
Years
2
Platforms

About

In the shoot 'em up compilation Raiden Project, gold medals are classic collectible items that grant bonus points to the player. In the mecha simulation Gungriffon Blaze, medals are awarded based on mission performance and combat efficiency. In the Monsters Inc. video game, players earn medals by completing specific level objectives and collecting items throughout the stages.
Originating in Seibu Kaihatsu's arcade releases compiled in The Raiden Project, these items serve as a cornerstone of high-score gameplay. Players must strategically time their collection, as the point values of these ground-based targets often fluctuate based on active screen elements or specific movement patterns. This mechanic influenced subsequent entries in the Raiden franchise, establishing a standard risk-reward loop where players navigate dense enemy fire to secure maximum point yields.
In Gungriffon Blaze, the acquisition of these honors directly impacts progression. Achieving top-tier ratings unlocks hidden tactical gear and alternative mecha configurations, such as the upgraded High-MACS units, providing tangible gameplay advantages for subsequent sorties. Similarly, the Monsters, Inc. tie-in game utilizes a tiered system where securing these accolades unlocks behind-the-scenes Disney Pixar artwork, movie trailers, and hidden mini-games. Across all three franchises, these items transition from simple arcade point-boosters to critical progression markers that incentivize mastery and thorough exploration.

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