GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to its Instruction Manual. Ensure the MAIN POWER switch (on the back of the console) is turned on.
Press the RESET button. When the power indicator lights up, press the OPEN button to open the disc tray. Place the MISSION: IMPOSSIBLE- Operation Surma disc label-side up. Press the OPEN button again to close the disc tray.
Attach game controllers and other peripherals as needed. Follow on-screen instructions and refer to this manual for software information.
Saving Your Game
Insert a memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1 to load or save a game. MISSION: IMPOSSIBLE- Operation Surma requires 73KB of free space to save your game progress.
Never remove the memory card or turn the console power OFF when loading or saving a game. Do not insert or remove accessories while the power is ON. Ensure sufficient free space on your memory card before playing.
Controller Support
MISSION: IMPOSSIBLE- Operation Surma supports the DUALSHOCK®2 analog controller. Digital controllers are not supported.
Main Menu Options
Settings
Adjust game options. See "Settings" below for details.
Credits
View the names of the people who made this mission possible.
PAUSE MENU
Press the START button to pause the game. Press the START button or ▲ button to return to the game.
Resume
Return to the game in progress.
Mission Briefing
Displays a synopsis of the mission.
Objectives
Your "To Do" list. Completed objectives are marked.
Inventory
Lists all current weapons and gadgets. View detailed images and descriptions for each.
Controller
Displays a diagram of the controller configuration.
Settings
Adjust audio and video settings. Move the left analog stick left or right to adjust each setting. Press the button to confirm your choice.
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FX Volume: Adjust the volume of in-game sound effects.
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Music Volume: Adjust the volume of in-game music.
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Brightness: Adjust the brightness of the screen.
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Contrast: Adjust the contrast of the screen.
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Sound Mode: Select stereo, mono, or surround sound.
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Vibration: Toggle the DUALSHOCK®2 analog controller vibration function ON/OFF.
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Text Captions: Toggle cut-scene captions ON/OFF.
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Invert Pitch: Reverse the right analog stick input for camera control.
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Teaching Tips: Toggle in-game teaching tips On/OFF.
Quit Level
Exit the game and return to the Main Menu.
Electronic Warfare Gun
The Electronic Warfare Gun has a custom reticule showing which of the three smart rounds will be fired. Three icons appear to the right of the center aiming ring. One icon is highlighted in orange to indicate the active round type.
Radio Communications
Your IMF teammate, Luther, monitors enemy communications. He and other teammates will assist you during missions. Dialog captions appear in the radio communications box.
PLAYING THE GAME
Moving Around
Move the left analog stick slightly to walk, or all the way to run.
If in front of a ledge, press the button to jump up. Shimmy left and right by moving the left analog stick. Press the button to jump down.
Press the button and move the left analog stick left, right, or up to dodge roll. This provides a small burst of speed.
Press the L1 button to enter stealth mode. You take a defensive stance, move slower, and more quietly to avoid detection. Use it to sneak up behind an enemy for a stealth kill or grab.
To climb an overhead pipe, fire a Micro-cord shot from below. Shimmy across the pipe by moving the left analog stick. Press the L1 button to pull your legs up and make your profile smaller. Press the button to drop to the ground.
Press the button to execute a stealth kill from above.
Using Objects
Press the button to use interactive points or open unlocked doors. If a door is locked, pressing and holding the button will automatically apply an opener gadget, such as the ELP or Laser Cutter. Pressing the button will also apply the ELP gadget to a target computer or force a captive enemy to use his hand on a hand-scanner panel.
Security Cameras
The map displays security cameras and their field of view. The camera's field of view is a cone that changes color based on its status:
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White means the enemy controls the camera and it is active.
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Orange means the enemy is alerted to your presence and searching for confirmation.
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Red means you've been spotted and an alarm will be activated.
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Green means Luther has hacked the camera.
Grab
Sneak up behind an unaware enemy and press the R2 button to grab them. You can then walk them around. Walk a guard to a hand-scanner security panel and press the ▲ button to force them to open it.
Press the R2 button to release the guard. This is not advised as they will typically go for their gun or the alarm.
Press the ✖ button to knock them out.
GADGETS
You have an assortment of high-tech gadgets. Each has a special function to help complete missions. To select a gadget, press