System Setup
Set up your PlayStation®2 computer entertainment system according to its Instruction Manual. Ensure the MAIN POWER switch (on the back of the console) is ON.
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When the power indicator lights up, press the open button.
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Place the FINAL FANTASY® X (FFX) disc on the disc tray with the label side facing up.
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Press the open button again to close the disc tray.
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Attach game controllers and other peripherals as appropriate.
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Follow on-screen instructions and refer to this manual for software use.
Start Menu
The Start Menu appears after the opening demo or when the START button is pressed.
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To play from the beginning, select "New Game."
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To continue a saved game, select "Load."
Save Data
Each FFX save file uses at least 64KB on a Memory Card (8MB) (for PlayStation®2). One memory card can hold up to 99 FFX save files.
Field Screen
Map
The map provides a bird's-eye view of your character's current location, indicated by a yellow arrow. Your destination is generally marked by a red arrow. The map can be toggled on and off in the Config section of the Main Menu.
Save Sphere
Use spheres like this one to save your game. They are only found in certain locations, so save whenever possible.
Battle System
Status Ailments and How to Recover
During battle, characters can be inflicted with status ailments. Refer to the chart below for recovery methods.
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Symptoms: Increased Strength, but attacks enemies impulsively and uncontrollably
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Recommended Treatment: Esuna, Remedy
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Symptoms: Attacks allies indiscriminately
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Recommended Treatment: Esuna, Remedy, being physically struck
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Symptoms: Cannot use Overdrives, gauge freezes
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Recommended Treatment: Dispel, Holy Water
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Symptoms: Lowered accuracy for physical attacks
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Recommended Treatment: Esuna, Eye Drops, Remedy
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Symptoms: Falls unconscious when countdown reaches zero
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Recommended Treatment: None
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Symptoms: Cannot participate in battle
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Recommended Treatment: Life, Full-Life, Phoenix Down
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Symptoms: Cannot participate in battle
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Recommended Treatment: Esuna, Soft, Remedy
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Symptoms: Suffers damage after taking turn
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Recommended Treatment: Esuna, Antidote, Remedy
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Symptoms: Cannot cast spells
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Recommended Treatment: Esuna, Echo Screen, Remedy
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Symptoms: Cannot participate in battle
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Recommended Treatment: Esuna, Remedy, being physically struck
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Symptoms: Lowered Agility, turns come slowly
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Recommended Treatment: Esuna, Remedy
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Symptoms: Takes damage from restorative magic
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Recommended Treatment: Holy Water, Remedy
Abilities
There are two types of abilities: Command Abilities and Auto-Abilities. Command Abilities are actions selected in battle, while Auto-Abilities are automatically enabled by equipped weapons and armor. Characters acquire new Command Abilities by activating ability nodes on the Sphere Grid.
Default Command Abilities
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Attack: Strike an enemy.
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Escape: Run away from battle.
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Weapon: Change equipped weapon.
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Armor: Change equipped armor.
Auto-Abilities are present in certain weapons and armor and are always active during battle as long as that item is equipped.
Customizing Weapons and Armor
At a certain point in the game, the Customize section will appear in the Main Menu. Here, you can upgrade your weapons and armor. Effects added here become Auto-Abilities and remain active as long as the item is equipped. More Auto-Abilities become available as you acquire new items.
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1. Weapon/armor to be customized.
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2. Name of required item.
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3. Number of that item currently in possession.
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4. Quantity remaining after customization.
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5. Help window: Description of selected ability.
Game Over
The game ends if all active party members are KO'd (HP reduced to 0) or petrified, even if inactive members are still able to fight. The game continues as long as at least one party member flees battle using the Escape command.
Aeons
Aeons are divine creatures that only answer the call of a true summoner. Each aeon protects its master with unique powers and characteristics, growing stronger as their summoners do.
When Yuna summons an aeon, other party members withdraw to a safe distance. Yuna then directs the aeon's actions. Like regular party members, aeons have an Overdrive gauge, and when charged, they can unleash an Overdrive technique. If an aeon's HP reaches zero, it vanishes, and other characters return to continue the fight.
Aeon List
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Valefor: A swift, flying aeon.
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Ifrit: An aeon engulfed in eternal flame.
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