As the game is set in the future, Mitchell has access to high-tech exosuits that drastically enhance the soldier's abilities. Each mission provides a different type of suit with specific powers, such as the ability to double jump, use a grappling hook, hover through boosts, become invisible through cloak, launch grenades, provide a shield or additional health, and climb metallic surfaces. Compared to other Call of Duty games, there are more moments with slower action, the opportunity for stealth and a number of environments that are more open so different approaches can be considered. Mitchell can be upgraded by earning points through completing challenges, allowing him to reload faster or to take more damage. Various missions provide vehicles, such as a hoverbike, a speedboat with the ability to plunge underwater, heavy mech suits, a tank, and a fighter jet. The game does not use a regular HUD, but all information is projected on the weapon through a hologram. Next to regular weapons and grenades there are weapons that rely on lasers or energy.