Main Menu
Use the directional buttons up/down to select an option, then press the button to execute.
Story Start
Start a new game at Impact 1. Once an Impact is cleared, it can be selected again for future play.
Training
Learn to use the weapons and moves of a master samurai gunman. Master Suzuki and Sapphire will guide you through an intensive training course in Zipang. Completing the course helps you master button controls and combinations.
When you re-enter Training, you can collect valuable scrolls and compete against your own best time. Search with cunning, as some scrolls are hidden.
RISING ZAN is an adventure of the Old West where each man is a law unto himself. There are no rules, and ambushes are at every turn. It is suggested to take your training seriously to avoid getting into more trouble than a baby jackrabbit trapped on a shooting range.
Options
Set up your game. See the "Options" section for details.
Rewards
Select your reward for high-caliber performance. See the "Rewards" section for how-to.
Options Menu
Select OPTIONS on the Main Menu. Use the directional buttons up/down to select a category and left/right to set. Current settings are illuminated. Press the button to exit to the Main Menu.
Auto Save
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When ON, the game automatically saves your performance (at the beginning of the last Impact played) whenever you select EXIT on the Game Over Screen.
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When OFF, the game does not automatically save, but you can record your performance with the SAVE option.
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Important: When you load a saved game, it always starts at the beginning of the last Impact played.
Memory Card
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Choose SAVE to save your latest game performance (at the beginning of the last Impact played) to the Memory Card. If you already have a saved game, confirm the overwrite or cancel.
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Choose LOAD to load the saved game from the Memory Card. The game will start at the beginning of the last Impact played.
Volume 1 & 2
Adjust the BGM (background music) and SE (sound effects) volume. Higher numbers mean louder volume.
Vibration
Make the game more realistic by turning the Vibration feature ON (Dual Shock™ Analog Controller only). Turn OFF to quiet the controller.
Best Play
Use the directional buttons right to check out high scores and best completion times.
The Streets of Tsuka Town
Hero Meter
Fills up as you earn Hero Points and the power to use the secret ninja art, Hustle Time. The number next to the meter shows how many Hustle Times you've earned (up to 3). See the "Playing the Game" section for more.
Target Sight
Tap L1 to activate the target sight.
Life Gauge
The yellow/red ribbon depletes as you take damage. Find different kinds of eats and drinks to restore life strength. When the ribbon disappears, the game is over. See the "Necessities" section for more.
ZAN
ZAN's expression shows how good, bad, or ugly he feels.
Spirit Gauge
The blue/green ribbon indicates Spirit. When it reaches a certain level, you can use Special Attacks. Every Special Attack used depletes the ribbon, which gradually recovers over time. Pick up Spirit Balls to restore and increase Spirit. See the "Necessities" section for more.
Enemy Life Gauge
When ZAN fights a boss, this gauge shows the enemy's strength. It depletes as the boss takes damage. Drain his Life Gauge before ZAN's to win the battle.
Radar
Scope out where enemies lurk. ZAN is the blue triangle in the middle.
Navigator
Keep a beady eye on the arrow. When it turns green, there's a door or exit nearby that ZAN can open.
Hustle Timer
A stick of dynamite burns down as you burn Hustle Time.
Playing the Game
Mission
ZAN travels through many Impacts on the trail of the Jackal Organization. Defeat the Jackal's minions and destroy each stage's boss to advance to the next Impact. Rescue ZAN's friends and annihilate Jackal.
You can return and replay Impacts you've already completed. To truly show your stuff and make your mark in Tsuka Town, keep moving on to new Impacts.
End Game
When ZAN's Life Gauge drains out, the game ends. You can forestall this tragedy by gaining a Sayonara Spirit. See the "Necessities" section for more.
Hero Points
Earn Hero Points throughout the game by defeating enemies, rescuing hostages, and succeeding in All Button Events. Hero Points give ZAN the power of the secret ninja art, Hustle Time. Once Hero Points are depleted, ZAN must gain more before using Hustle Time again.
Hustle Time
When ZAN's Hero Points allow it, press the button to summon his secret power, Hustle Time. ZAN moves at double-speed with his katana extended to an unreal length. He can perform all Special Attacks without draining any Spirit.
Make use of this fury unleashed to fillet as many enemies as you can. Hustle Time is extended depending on how many times you press the button when activating the power