How To Play
In Prince of Persia, you are the young adventurer who must battle to the top of the tower to free the princess. Along the way you will battle Jaffar's sword-wielding guards and encounter numerous traps. There are dangerous pitfalls and obstacles to overcome, and only two hours to accomplish your task. Quick! Find your sword and free the princess, the clock is running!
Beginning the Game
With the Super NES™ turned off, insert the game pak into the unit. Now turn the power on. You will see the game credits screen, followed by the introduction to the game.
Taking Control
When you are ready to begin your quest, press the START button. This will skip the introduction if it has not already finished. The main game menu will appear, offering you five options:
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1. Game Start — Begin a new game at Level One.
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2. Continue — Use a password to return to the start of a level reached previously.
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3. Training — Play the five training levels to master the controls and movements.
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4. Best Time — Lists the best completion times for each level you have finished. (Not saved after power is turned off.)
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5. Option — Set up the control pad, sound and repeat options.
To make selections from menus, use the control pad to get to the option you desire, then press the A button to enter your choice.
Beginning From Level One
At the "Prince of Persia" title screen, select GAME START and stage one will begin. The timer will inform you that you have 120 minutes remaining. At the start of the game you are defenseless. First, travel to the lower left area of the level. You will find a sword in the basement. You will notice three vials in the lower left corner of the screen. These are your life force and when they are all empty, you are sent back to the beginning of your current level. You don't get any time back on the clock when you go back, so be very careful.
Continuing From a Previous Level
Select CONTINUE from the title screen and you will go to the password entry screen. Use the control pad to move the highlighter over the alpha-numeric characters until you have entered the password. By entering a password, you can continue the game from a specific stage.
Passwords: Quitting in Mid-Game
You receive a password every time you complete a level. The password is composed of seven characters in a combination of letters and numbers. If you have a password, no matter how many times you fail or time runs out, you can still continue play with your best time.
Even during a game, if you press the SELECT button and choose PASSWORD, you can see the newest password at any time.
Configuring the Controller
Use the SELECT button to open the main menu, then press A to open OPTION. You can then change any of the controller buttons as you wish. There are two modes listed. The middle column is normal mode, the right is battle mode.
The options for Normal mode are:
Your battle options are:
You should have each option available on at least one button. If you want to switch back to the game's original settings, select INITIALIZE, then OK.
Stereo/Mono Selection
The Super NES always uses stereo sound. If the TV you are using is monaural, the sound will come through on only one side when an AV cable is used. The background music is then spoiled.
To remedy this situation, change the SOUND setting from Stereo to Mono. Then both the right-side sound and left-side sound will come out of a single speaker.
The Repeat Option
Toggling between REPEAT On/Off depends on whether or not you want an action to repeat if you hold a button down. If this mode is On, then shuffling and other actions will continue for as long as the corresponding button is held down. Curses! Trapped Again...
There are various traps and obstacles which will be in your way as you attempt to rescue the princess.
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Doors and switches: Step on a switch to open (or close!) a door. The length of time a door stays open varies. Sometimes floor or ceiling tiles can be knocked out to weight down a switch and keep a door open.
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Dropping floor tiles: These will rattle before they fall. If you run, you can usually cross before they fall.
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Dropping ceiling tiles: Jump up and see if the ceiling tiles vibrate. If they do, you can jump and knock them down, leading to a hidden passage. Watch out for falling tiles, though — they can cause damage.
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Spikes: Many short spikes snap up from the floor, skewering whatever tries to pass above them. If you jump over them, or shuffle through cautiously, you can usually survive.
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Guillotine: Twin blades of saw-like steel teeth come together from above and below, and if you don't get the timing right, you're history!
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Pendulum: It drops and sweeps sharply across your path, cutting you in half if you're not careful.
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Wall of flame: Shuffle by or time your move right or you will be consumed by these fires rising from the floor.
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Lava: Fall in and you will be destroyed. Period.
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Mirror: These appear to block your path. Sometimes a running jump has an interesting effect ...