Running
•
Press the left or right arrow on the thumb control pad.
•
Release the arrow to stop.
Changing Directions
•
Press the left or right arrow on the thumb control pad in the direction you want to go.
Careful Steps
•
Press the B button. You will take a single step in the direction you are facing.
•
Use careful steps to move right up to the edge of a pit or a suspicious-looking floor section.
Jumping
•
To jump up: Press the up arrow on the thumb control pad.
•
To jump forward: Pressing the A button will make you jump in the direction you are facing.
Running Jump
You can jump farther with a running start. For a running jump over a chasm, back up at two full strides from the edge.
•
Press the left or right arrow to start running.
•
Press the A button to jump. Be careful not to press it too early!
Climbing onto a Ledge
•
Stand facing the ledge and press the up arrow on the thumb control pad.
•
If necessary, use careful steps to position yourself below the ledge.
Climbing Down from a Ledge
•
Carefully walk to the edge and turn around.
•
Press the down arrow on the thumb control pad.
•
If you press the down arrow while holding either the A or B button, you will hang from the ledge.
•
When you let go of the button, you let go of the ledge.
•
To pull yourself back onto the ledge, press the up arrow.
Hanging from a Ledge
•
Any time you jump or fall within reach of a ledge, you can grab onto it by pressing the A or B button.
Crouching
•
Press the down arrow on the thumb control pad.
Picking Up Objects
•
Stand in front of the object you wish to pick up and crouch down.
Training Level
Before embarking on your quest to rescue the Princess, enter the door marked "Training" to hone your skills. This level is specifically designed to introduce some of the challenges you will face in the actual game.
You can return to the game at anytime by exiting through the open door. You cannot take the sword from the Training Level into the actual game.
Sword Fighting
Sword fighting is only necessary when confronted with the palace guards. Your sword will be drawn automatically when you are standing in close proximity to and facing a guard.
When sword fighting, a row of triangles will appear on the lower right hand part of the screen. These are the guard's hit points. In order to eliminate the guard, you must take all of his hit points while protecting your own by good blocking. You will only lose hit points by not blocking properly.
•
To advance and retreat while sword fighting use the left and right arrows on the thumb control pad.
•
To attack use the A button.
•
To block use the B button or up arrow on the thumb control pad.
•
Use the down arrow on the thumb control pad to put your sword away. Be careful not to use it until you are ready as it will make you vulnerable to attack.
Survival
The row of red triangles in the lower left corner of the screen indicate your current strength. Every time you get hurt, you lose one unit of strength or hit point. When the last of your strength disappears, the game automatically starts you over at the beginning of the same level.
You start each game with three units of strength or hit points.
Things that cost you one unit of strength include two-story falls, getting hit in sword fighting, or drinking a poisonous potion. Other more serious accidents can take all of your strength, causing you to start over at the beginning of the same level. These include three-story falls, tangling with the slicer and falling or running into spikes.
•
One type of good potion will replenish one hit point if the player is less than full strength.
•
Another will replenish all deficient hit points and give one extra for a possible new total of over three hits points.
•
A poisonous potion will take one hit point.
Things to Know
•
Most levels have exit doors. If a level has an exit door, it will also have a hidden trip plate that you must activate in order to open the door.
•
You will be required to make a leap of faith.
•
There are both good and bad potions. Learn to distinguish them by their locations.
•
One type of good potion will replenish one hit point if the player is less than full strength.
•
Another will replenish all deficient hit points and give one extra for a possible new total of over three hits points.
•
A poisonous potion will take one hit point.
•
There is weightless potion that is necessary for survival in at least one instance in the game.
•
You never know what you'll find in a dungeon or palace. Don't be afraid to explore, and to experiment. After all, you've got nothing to lose except your life, the Princess, and the entire kingdom.
Adventuring
Although this is your first time inside the Sultan's palace, you do know that the Princess is imprisoned in a high tower, and that the dungeons run directly underneath the main building of the palace. To reach the Princess, you will need to find your way out of the dungeon, through the palace, and up to the top of the tower.
Generally speaking, the guards that get assigned to dungeon duty are the dregs of the Sultan's corps. The more capable ones are assigned to the palace's main building. The very