The gameplay follows standard genre norms: Alfred navigates through 21 levels, avoiding enemies and obstacles by jumping over them. Each contact with an enemy is fatal, except when using Alfred's dive bomb attack. Occasionally, players encounter simple switch puzzles to solve, which often leads to discovering secret rooms containing goodies. Collecting certain items, such as hidden watering cans, grants access to alternative endings. Other power-ups include extra time, temporary invincibility, and diamonds, each providing rewards like additional lives or 100 points.