Radar Display
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CENTRAL DOT: Player character (Snake/Raiden).
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GREEN CONE: The player character's field of vision in First Person View.
Enemy Units
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DOTS AND CONES: Represent enemy units and their field of vision.
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Enemy soldiers/cameras/gun cameras/CYPHERs/gun CYPHERS.
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CAUTION MODE, AND AFTER DISCOVERING PLAYER CHARACTER: Red
Underwater
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BLUE AREAS: Breathing points.
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Indicates points in flooded areas where the player can come up for air.
Sensor Equipped
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YELLOW AREAS: Indicates that a bomb has been placed in that vicinity.
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Unless the area map is downloaded by accessing a Node, only these yellow areas will be displayed.
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The size of the yellow area displayed depends on the level of game difficulty.
Mine Detector Equipped
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YELLOW DOTS AND CONES: Yellow dots indicate the positions of mines.
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Entering the cone-shaped area while in a standing position will cause the mine to explode.
Alert Mode
Occurs when the player is discovered by an enemy soldier, camera, or CYPHER. You will enter Evasion Mode when the gauge is down to zero.
Evasion Mode
Occurs during a Clearing or when the enemy is searching for Snake. You will enter Caution Mode when the gauge is down to zero.
Caution Mode
Occurs when enemy soldiers are more vigilant than usual in their patrols. You will enter Normal Mode when the gauge is down to zero.
Signal Jammed
The radar cannot be used if the signal is being jammed. Any equipment containing electronic components, such as surveillance cameras and remote control missiles, will not function properly. Furthermore, enemy soldiers will not be able to use the radio to call for backup.
Radar Basics
The radar displays not only the surrounding terrain and the locations of enemy soldiers, but also the enemy's field of vision. This allows you to plan your movements to avoid detection.
Wall Flattening
Face a wall and press and hold the left analog stick to flatten against the wall. Depending on the location, the camera angle may shift when flattened against a wall, making it easier to view the surrounding area. This is called "Corner View".
It is also possible to move around while flattened against a wall. Press the L2/R2 button near a corner to "peek" around that corner.
First Person View
Press the R1 button to switch to First Person View. While in First Person View, press the L2 or R2 button to take one step left/right.
You can use weapons in First Person View. It is the best way to get a good bead on a target. When using the M9 (tranquilizer gun) to put the enemy to sleep, it's a good idea to make the shot in First Person View. If you hit them in the head or around the heart, they should go down in one shot.
Equipping Items
To equip weapons or other items, press the L2/R2 button to open up the Equip Window, then make your selection.
Alert Mode
Alert mode occurs when the player has been discovered by enemy soldiers or surveillance cameras. In Alert mode, enemy soldiers call for backup and attack. The radar cannot be used in this mode.
You can get out of Alert mode only by eluding the enemy soldiers or defeating a certain number of them. After escaping from the enemy's field of vision, the gauge at the bottom of the radar will begin to decrease. When it reaches zero, the game switches to Evasion mode.
Tanker Chapter: Taking Pictures
Objective
Take 4 pictures of Metal Gear RAY and send them using the workstation. •
1 shot each from the right hand side, left hand side, and front of Metal Gear RAY (3 separate shots). •
1 shot of the "MARINES" insignia located somewhere on Metal Gear RAY. Using the Camera
When the camera is equipped, the screen will switch to the camera's viewfinder.
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Press the button to zoom in and the button to zoom out.
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Press the Weapon () button to snap a picture.
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Any pictures taken will be displayed at the bottom of the screen in miniaturized format (up to 6 can be saved at once.)
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Select where you want to save pictures with the R1/L1 buttons.
Sending the Data
Stand in front of the workstation at the end of the hangar and press the Action (4) button to switch to the Data Transmission screen. Stored picture data can be erased while accessing the workstation.
Plant Chapter: Bomb Disarmament Event
Objective
Sweep the perimeter of the Big Shell and freeze the bombs planted on each strut.
Finding the Bombs
When Sensor A is equipped, areas in which a bomb has been planted will be displayed in yellow. Search for the bombs placed in each of these areas using the First Person View.
Disarming the Bombs
Freeze each bomb by spraying it with the coolant spray.
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When the coolant spray is equipped as a weapon, the screen changes to First Person View.
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Face a bomb and press the Weapon () button to release the spray.
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When the lamp on the detonator stops blinking, the bomb has been completely frozen.
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The character may not move around while the coolant spray is equipped.
Nodes
In the Plant Chapter, terminals called "Nodes" are located in various locations throughout the