This
action game tasks players as
He-Man to defend Eternia after
Skeletor breaches its protective Mystic Wall. You must use your strength to push back evil beasts and prevent them from destroying this sacred land. Discover if you are worthy of wielding the power to keep Eternia safe.
STARTING A GAME
Use the +Control Pad to navigate through the main menu choices and press START or the A Button to select one of the following:
•
New Game: Starts a new single-player game. The adventure starts at Castle Grayskull™ and takes you on a journey that ends at Snake Mountain™!
•
Password: After you successfully complete each level, you will be given a password. Write it down and keep it in a safe place because you can use this password to start the next level and pick up where you left off. There are 13 levels in all!
•
Options: This allows you to turn the music off or on and turn the sound effects off or on, each independently of the other. You can also view the game credits and check out the hi-scores.
GOAL
This magical adventure takes He-Man™ through 13 levels starting with Castle Grayskull™ and going all the way to Snake Mountain™. Ultimately, He-Man™ will face-off against Skeletor™ in the ultimate boss round. Each level has its own objectives and your allies will fill you in on your mission. Many levels feature free-roaming exploration and battling. Other levels feature riding on Battle Cat™ or Battle Hawk™. As He-Man™, you gain points by defeating enemies and picking up gems. If He-Man™ has collected all the possible gems in a level before the end of the mission, he will enter the bonus round. Please note that the vehicle levels and the last level do not have bonus rounds. The objective of a bonus round is to pick up as many collectables as possible before the time runs out. The more collectables picked up before the end of the round, the higher the score! If you collect them all, you will receive an extra life. HEALTH
He-Man™ is the most powerful man in the universe, but even he has his limits. Each blow that strikes our hero can greatly reduce his health. Traps and poisons do the same. The inner circle of the icon in the upper left hand corner of the screen shows how much health is left. The number to the right shows what life he is on. He starts the game with four lives. If he loses all his lives, he loses the game and needs to replay the current level to continue the adventure. Fortunately, He-Man™ can find powerful healing energies in Eternia™ that can help restore some or all of his health. You'll learn more about these healing energies in the upcoming sections. JARS AND BARRELS
You never know what magic hides in each jar! Some jars and barrels contain valuable pick-ups or collectables, others hide enemies, and some are just plain empty. To reveal the contents of a container, strike it with the sword.
COLLECTABLES
Collectables are items that you need to find in order to complete your mission. An example of a simple collectable is a key that is needed to open a door and continue the game. Collectables vary with each level.
TRAPS AND TRIGGERS
He-Man™ must pay close attention to the land where he travels in this magical and dangerous world. You never know what danger lurks ahead. •
Lightning Trap: When suffering from the effects of a Lightning Trap, He-Man™ will immediately be stunned, display a blue tint and be unable to run or jump. •
Poison Trap: When suffering from the effects of a Poison Trap, He-Man™ will slowly be hurt, have a green tint and be unable to run.