While the game is set in a bizarre world, gameplay is more traditional: Robert moves through the areas, takes items and talks to other characters. The puzzles are mostly solved by using items with other items. The controls are touch optimized, even for systems with mouse controls: clicking on an object brings up a menu with options and items have to be dragged from the inventory into the world. When the player is stuck, there is a help function available which gives hints for specific puzzles. It is also possible to highlight interactive objects.