Getting Started
Powering Up
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When the title screen appears, press the Run button to start the game.
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First-time players can select "First Time" mode for basic tutorial instructions.
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Returning players can select "Regular" mode for standard gameplay.
Game Modes
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First Time: A two-year strategic battle between one human and one computer. Ideal for learning the game or demonstrating it to friends with easy explanations.
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Regular: Standard play for experienced users.
Core Gameplay Loop
Starting the Round
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The game begins in Tokyo.
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The computer randomly selects the first destination using dice.
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Players take turns rolling dice and advancing by the number of dots displayed.
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The train moves forward automatically; it cannot turn back between squares.
Dice and Card Mechanics
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Press Button 1 when "Dice" is highlighted to start rolling.
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Press Button 1 repeatedly to advance the dice spin step-by-step.
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Press Button 1 again to stop the dice and finalize the roll.
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Press Button 2 to stop the dice and view your current cards.
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To view card explanations, press Button 1 when "Card" is selected, then match the card you are holding.
Station Types and Effects
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Red Station: You will lose money.
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Blue Station: You will gain money.
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Yellow Station: You will receive a card.
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Station Mark (Square): You can buy properties or items here.
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Ferry Dock: You can head out onto the shipping route.
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Card Sales Area: You can purchase various cards.
Controlling the Train
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Cross Button: Moves the train in the pressed direction and selects properties when buying.
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Button 1: Rolls dice and confirms "Yes" or "No" selections.
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Button 2: Used for stopping dice to view cards.
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Select Button: Accesses mid-game menu options (see below).
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Run Button: Starts the game initially.
Strategy and Features
Help and Area Data
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Press Button 1 when "Help" is highlighted to access "Area Data".
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Use the Cross Button to check upcoming stations.
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Align the cross button with a "Station" to view properties and prices for sale.
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The top of the property display shows your current amount of money.
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This feature helps you decide if you can afford purchases before committing.
The God of Poverty
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This random event can negatively impact your finances.
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Selling off properties or cards you just bought.
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Picking up unnecessary cards to clutter your hand.
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Buying properties on credit with 8 installments without asking.
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If your train lines up with or overtakes another player's train, the God of Poverty transfers to that player.
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Press Button 1 with "Help" selected to access "Chii Data" at any time.
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Check the "Loan List" in Chii Data to see how many months remain to finish paying for credit purchases.
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If you have no credits, the "Loan List" will not appear.
Mid-Game Options
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After rolling the dice, press the Select button to access these options:
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Message Speed: Change display speed; set to "Fast" once you are familiar with the game.
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Player Change: Allow the computer to continue playing while you are away, or switch between computer and human control mid-game.
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Year of Settlement: Extend the number of years until the end of the game if the initial end year is approaching.
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Return to Game: Exit this menu and resume play.
Shortest Course
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After rolling the dice, press Button 1.
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An arrow will appear in front of the train.
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Moving the train in the direction of the arrow takes the shortest path to your destination.
Settlement and Victory
Annual Settlement
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Every March is a settlement period.
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Profits from purchased properties are added to your total assets.
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You can check the ranking of the first three Presidents by total assets.
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Negative Profit Properties:
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Items like hidden gold mines, shipyards, and coal mines may have a profit rate of minus 10%.
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For a 100 million yen property, the settlement profit decreases by 10 million yen.
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However, holding these properties can lead to a large windfall later, serving as a convenient tool for a big comeback.
Buying Properties
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Stop at "Station" squares to purchase properties.
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Properties include items like department stores, hotels, and food groups.
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You can buy properties on credit.
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The system will ask if you want to buy other items after a major purchase.
Winning Conditions
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Goal: Reach the destination exactly, similar to the board game *Sugoroku*.
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Destination Arrival: The first person to reach the train destination keeps the reward money.
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The winner is determined by total assets (sum of all owned properties + cash on hand).
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Special prizes are awarded based on the number of properties held in the Agriculture, Forestry & Fishing, Foreign Food, and Industrial Groups.
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Objective: Aim to become Japan's Biggest President.
Battery Backup Unit
Compatibility