Game Progression
Guide the Chameleon Ball through all pipe pieces to progress. If you hit a dead end or fail to connect to the next piece, the game ends. Read ahead of the ball and quickly move pieces to create a path.
Piece Operation
Pieces in the up, down, left, and right rows centered on the Black Piece can be moved. To move a piece, move the arrow to the target piece and press the I button. The piece will move toward the Black Piece. White Pieces are fixed and cannot be moved.
Control Scheme
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Directional Keys: Moves the arrow.
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Retry Button: Displays the score.
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Lamp Button: Toggles the ball's state.
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I Button: Starts the Chameleon Ball's movement; afterwards, it designates Paddle movement.
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II Button: Game Function Button; holding it makes the ball move faster.
Sub-Screen Options
Press the Select button during the game to access the sub-screen.
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RETRY: Plays the current level again from the beginning.
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MENU: Returns to the title screen.
Title Screen Menu
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START GAME: Starts the game and brings up the SELECT LEVEL screen.
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SET STATUS: Allows changing the name entry or ball speed.
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MUSIC: Allows changing the BGM.
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EDIT: Select when creating your own original screen.
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PASSWORD: Used for password input.
Level Selection
The screen displays 4 level screens at a time. Move the arrow to the up/down keys at the top and press the I button to scroll. Press the I button to confirm the desired level.
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There are 100 levels in total, but only up to level 15 are initially visible.
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Clearing the highest visible level reveals the next one.
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Turning off the power resets the display to the initial state unless a password is used.
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Connecting to 'Voice of Heaven 2' or IFU-30 automatically saves progress upon clearing a level.
Set Status: Input Name
Entering a name allows it to be displayed with the score on the high score screen.
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Maximum length is 6 characters.
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Select the return mark when finished.
Set Status: Speed Select
Adjust the ball speed after entering the name.
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Speed has 4 stages: SLOW to FASTER.
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Initial setting is NORMAL.
Music Selection
Change the music that plays during the game.
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Available tracks are 'Rapirin' and 'Orupi'.
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Selecting SILENT turns off in-game music.
Edit Mode
Select EDIT to enter original screen creation mode. The right side displays the game screen to be created, while the palette screen below it lists available pieces.
Creating the Screen
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Hold the II button and use directional keys to select a piece on the palette.
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Release the II button and move the cursor to the placement location on the game screen.
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Press the I button to place the selected piece.
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Repeat this process to build the course.
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Ensure at least one Black Piece is placed, or the game cannot be played.
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Multi-colored areas at the right end of position | on the palette are not pieces; aligning the cursor there while holding II allows changing pipe colors via up/down directional keys.
Ball Set
Configure the Chameleon Ball's starting position and direction.
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Move the ball set cursor to the desired location using directional keys.
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Press the II button to change the movement direction indicated by the arrow.
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Press the I button to confirm the position and direction.
Count Set
Set the number of passing pieces required before warping from screen edges becomes available.
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Select the number at the top right of the screen using directional keys.
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Press the I button to confirm.
Edit Mode Commands
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CLEAR: Returns the screen to its initial state for redoing edits.
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PLAY: Plays the currently created course. Pressing SELECT during play reveals RETRY, MENU, and EDIT options. Selecting EDIT returns to the editing state.
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BACK UP: Saves or loads courses (only visible when connected to accessories like 'Ten no Koe 2' or 'IFU-30').
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Up to 3 courses can be saved.
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"OK" indicates existing saved data.
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"OFF" indicates no data exists.