In the Ultima series, including Ultima VI: The False Prophet, Trolls are hostile, subterranean monsters. They also appear as obstacles or enemies in the adventure game Shadowgate Classic, the first-person RPG Towers: Lord Baniff's Deceit, and as a boss in Harry Potter and the Philosopher's Stone. In Boogerman: A Pick and Flick Adventure, they serve as common enemies encountered by the protagonist.
During the 1990s and early 2000s, these fantasy creatures transitioned across diverse gameplay genres, adapting to different platform constraints. In the 1994 Super Nintendo port of
Ultima VI: The False Prophet, these foes guard valuable treasure chests within deep caverns, requiring players to utilize ranged magic to counter their high physical durability. For the gross-out platformer
Boogerman: A Pick and Flick Adventure, developers designed them with cartoonish animations, placing them in the Flatulence Swamps where they lob mud at the protagonist.
In the Game Boy Color release of
Shadowgate Classic, the creature guards a crucial rope bridge, serving as a sudden death trap unless bypassed using a specific quest item from the player's inventory. Similarly, the grid-based dungeon crawler
Towers: Lord Baniff's Deceit utilizes them as high-damage threats in narrow corridors, forcing tactical retreats. For the interactive adaptation of
Harry Potter and the Philosopher's Stone, the encounter represents a pivotal narrative event where players must utilize environmental physics and spell-casting timing to levitate a wooden club, knocking the beast unconscious to rescue Hermione Granger.