Almanic Corp. developed several notable 16-bit era titles, including the fighting game Fighting Masters, the action-platformer Mazin Saga: Mutant Fighter (also known as Mazin Wars), and the action RPG E.V.O.: Search for Eden. They also developed the 1994 fighting games Cosmic Carnage for the Sega 32X and Shien's Revenge.
Established in 1990, the Japanese developer collaborated with major publishers such as Sega, Enix, and Vic Tokai to push the technical boundaries of 16-bit hardware. Within the Formula One franchise ecosystem, the developer's portfolio is anchored by a distinct lineage of releases. This includes the sci-fi combat of
Fighting Masters (released in 1991 and 1992) and the anime-adapted side-scroller
Mazin Wars (alternatively released as
Mazin Saga Mutant Fighter and
Mazin Saga in 1993).
The studio's output within this franchise framework also features the evolutionary biology simulator
EVO the Search for Eden (1993), alongside the pseudo-3D first-person slasher
Shien (1994). Almanic Corp. concluded this specific era of development with the scaling-reliant fighter
Cosmic Carnage (1994). These projects showcased the developer's experimentation with scaling sprites, genre-blending mechanics, and complex physics systems. The company rebranded as Givro Corporation in 1995, continuing to develop titles until its closure in late 1998, leaving behind a legacy of highly experimental console games.