Founded by former Silicon Dreams employees, Gusto Games Ltd. took over development of the Championship Manager franchise after Sports Interactive's departure, delivering Championship Manager 5 and Championship Manager 2006. They also developed other sports titles, including Freestyle Street Soccer and ProStroke Golf: World Tour 2007.
Eidos Interactive utilized the developer's technical expertise to rebuild the
Championship Manager franchise's underlying technology. Because the original source code was retained by the brand's previous creators, the development of
Championship Manager 5 (2005) required coding an entirely new database engine from scratch. Gusto Games collaborated closely with Beautiful Game Studios to achieve this, subsequently handling the console adaptations. They ported
Championship Manager 5 to the PlayStation 2, Xbox, and PlayStation Portable, alongside producing the rare
Championship Manager 5 [Promo Not For Resale] editions for promotional distribution.
This technical foundation carried over into
Championship Manager 2006 and the handheld iteration
Championship Manager (2005). Beyond management simulations, the studio applied its sports-centric programming to active gameplay mechanics. They developed
Freestyle Street Soccer (2004), an arcade-style street football game, and later engineered the physics-heavy simulation
ProStroke Golf: World Tour 2007. These releases established the studio's reputation for adapting complex sporting rules and physics engines across multiple console generations during the mid-2000s.