Imagitec Design Inc. was a prominent developer and porting house during the 16-bit era. The company developed original titles such as Viking Child, Dinolympics, and Human Race: The Jurassic Levels, while also handling ports of major arcade and computer games like Bad Dudes vs. Dragonninja, Airborne Ranger, and Screaming Wings. They also developed console adaptations of popular game shows, including the 1992 Wheel of Fortune releases.
Founded in West Yorkshire, England, the studio established its technical reputation by translating complex arcade and computer experiences to home systems. For the conversion of
Bad Dudes vs. Dragonninja (1989), the team adapted intense side-scrolling beat-’em-up action for home computers, while their work on
Airborne Ranger (1989) required translating tactical military gameplay to the Amiga and Atari ST. This followed their early shoot-'em-up release,
Screaming Wings (1987).
The company's original intellectual properties frequently experimented with genre mechanics.
Viking Child (1991) introduced adventure-platforming elements reminiscent of arcade classics, while
Dinolympics (1992) utilized cooperative puzzle-solving mechanics that were later adapted for handheld consoles. This prehistoric motif was further explored in
Human Race: The Jurassic Levels (1992). Simultaneously, the developer secured high-profile North American licensing contracts, resulting in the domestic console adaptations of
Wheel of Fortune (1992) and its distinct
Wheel of Fortune [Cardboard Box] (1992) packaging release. These projects demonstrated the studio's capacity to navigate diverse hardware architectures, ranging from 8-bit microcomputers to emerging CD-ROM platforms, before the studio eventually transitioned into new corporate structures in the late 1990s.
Dreamweavers Ltd.