Melbourne House developed early text adventures like Sherlock (1984) and Terrormolinos (1985), alongside action games like Bazooka Bill (1985). In the late 1990s and 2000s, the studio produced the strategy game KKND Krossfire (1999) and racing titles such as Test Drive Le Mans and Looney Tunes: Space Race.
Founded in Australia, the studio pioneered interactive fiction by implementing complex logical parsers and graphic illustrations in
Sherlock (1984) and the satirical comedy
Terrormolinos (1985) for 8-bit home computers. Simultaneously, the developer expanded into action-oriented gameplay with the side-scrolling combat title
Bazooka Bill (1985).
Following acquisitions by Mastertronic and later Infogrames, the developer transitioned from 2D microcomputer software to advanced 3D console architecture. This shift facilitated the post-apocalyptic tactical gameplay of
KKND Krossfire (1999) on Windows and PlayStation. The studio subsequently specialized in high-performance racing simulations, utilizing proprietary game engines to deliver the critically acclaimed
Test Drive Le Mans (2000), also distributed as
Le Mans 24 Hours (2000). This technical expertise in physics and rendering was adapted for the Warner Bros. license in
Looney Tunes: Space Race (2000), also known as
Space Race (2000). This cel-shaded Dreamcast and PlayStation 2 title integrated classic cartoon aesthetics with competitive multiplayer racing mechanics, establishing the studio's capability to translate established animated intellectual properties into interactive three-dimensional environments.
Melbourne House Ltd.