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Microsoft
Developer
Also publisher

Microsoft

A British video game developer founded in 1985 by Tim and Chris Stamper, known for NES classics and later acquired by Microsoft.
Action
Role-playing (RPG)
Racing
Driving
First-person shooter
Founded
1975
HQ
Redmond, United States
Known for
Action / Adventure / RPG
512
Games
1987–now
Years
61
Platforms
$23.99
Ø CIB
+32%
24M change

About

Originally established as Rare to focus on the Nintendo Entertainment System, the studio developed hit titles such as Slalom, Wizards & Warriors, and R.C. Pro-Am. After a highly successful partnership with Nintendo, the company was acquired by Microsoft in 2002 to develop games for the Xbox platform.
During the 16-bit era, the studio pioneered the use of pre-rendered 3D graphics on limited hardware, a technique that debuted to critical acclaim in Donkey Kong Country (1994) and the fighting game Killer Instinct (1994). This technological innovation established the developer as a major industry force. Transitioning to the Nintendo 64, the studio defined the first-person shooter genre on consoles with GoldenEye 007 (1997) and Perfect Dark (2000), while also finding success in the 3D platformer genre with Banjo-Kazooie (1998) and Conker's Bad Fur Day (2001).
Following the transition to its new parent company, the studio initially produced titles like Grabbed by the Ghoulies (2003) and Kameo: Elements of Power (2005). It later diversified into life simulation with Viva Piñata (2006) before shifting focus to motion-controlled experiences, creating the highly successful Kinect Sports (2010) series. In the modern era, the developer transitioned to live-service multiplayer games, achieving significant commercial success with the pirate-themed adventure Sea of Thieves (2018).

Key People

Bill Gates
Co-founder
Paul Allen
Co-founder
Satya Nadella
CEO

Connections

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