Cool World Story
It has been discovered that various objects and appliances are affecting the Cosmic Balance between the Real World and Cool World, causing cartoonist Jack Deebs to warp between the two dimensions.
Deebs, armed with his handy pen, must restore the balance by travelling through the Vortexes in the Real World into Cool World and removing all of these objects. The Doodles in Cool World, however, want to keep the imbalance, in the hope that one of these warpholes will allow them access into the Real World.
Each Real World location has a 'twinned' Cool World area, with access to each provided by warp-holes. Jack must pit his wits against Doodles such as Holli Would, Slash, and Bash – because if this mayhem is not stopped, the Universe could explode!
Getting Started
To start playing COOL WORLD:
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Make sure that your Game Boy is turned OFF.
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Insert the Game Pak into the game pak slot.
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After the copyright notice appears, press Start to begin the game.