Players find themselves in an alternate reality, still a prisoner of aliens, with the goal of surviving in a dungeon. This installment follows its predecessor with a more linear path, where four levels must be visited in order. The surroundings offer more than just combat and treasure to collect, as shops like an inn or smithy are available. The six guilds from the previous game return, along with two additional ones, and players can even join them. A new feature is added, where items have a weight that affects speed and endurance when carrying too much.
Gameplay involves turn-based combat, as well as exploration and managing resources. Players must navigate through the dungeon, avoiding danger and making strategic decisions about which items to carry. With the addition of guilds and shops, players can also build relationships and acquire new skills. The game also features a weight system for items, which adds a layer of strategy to character progression.