Main Menu Navigation
Use the directional button to highlight selections.
Use the button to accept a choice.
Use the button to cancel or go back to a previous menu.
NEW GAME
Choose NEW GAME to begin playing BloodRayne. You will then have the option to choose Easy Mode, Normal Mode, or Hard Mode. These settings affect BloodRayne's resilience.
In Hard Mode, BloodRayne takes a large amount of damage every time she is hurt. The opposite holds true for Easy Mode.
Health Restoration
In Easy Mode, every time you continue (after dying) or restart the level, BloodRayne's health will be fully restored.
In Normal Mode, BloodRayne's health will restore proportionate to the amount of time played in the level before continuing or restarting. If you restart immediately upon entering a level, BloodRayne's health will be the same. However, if you play for a few minutes before restarting, BloodRayne will start with more health than she originally had.
In Hard Mode, BloodRayne's health will never restore from restarting or continuing after death.
LOAD
Choose LOAD to go to the Load screen and load previously saved games.
OPTIONS
Choose OPTIONS to access the Options menu to configure game controls.
Options Menu
Select OPTIONS in the Main menu to display the Options menu where you can configure game controls.
CONTROLS
Allows you to change the following controls:
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CONTROL STYLE: Choose one of the six preset controller configurations. The default control scheme is indicated on pg. 3.
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LOOK UP/DOWN STYLE: Enabling this setting will invert the Turn/Look function to mimic aviation controls.
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LOOK UP/DOWN AUTOCENTER: Autocenters camera when enabled.
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TURN LEFT/RIGHT SPEED: Adjust the slider to determine the Left/Right turn speed.
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LOOK UP/DOWN SPEED: Adjust the slider to determine Up/Down look speed.
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VIBRATION: Turn vibration function OFF to disable. Default is ON.
Save Game
The game auto-saves at the completion of every level. When it occurs, you will be asked: Quick Save or Save in New Slot?
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QUICK SAVE overwrites the current slot.
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SAVE IN NEW SLOT brings up the Memory Card Manager, allowing you to choose a new slot to write to.
After saving the game, you resume play at the point where you paused the game. When you load a saved game, you start at the beginning of the level where you last saved.
Game Over
When the game is over, you will be given the choice to either QUIT, CONTINUE or LOAD.
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Selecting QUIT will bring you to the Main menu.
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Selecting CONTINUE automatically reloads the game you were playing and restarts the current level.
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Selecting LOAD allows you to load a previously saved game.
Gameplay
Half human, half vampire, BloodRayne is a formidable monster hunter. Her superhuman strength, agility and senses make her capable of feats far beyond the scope of the normal human and have allowed her to develop extraordinary skills.
MOVEMENT/NAVIGATION
WALK, RUN, STRAFE
The speed of BloodRayne's movement can be adjusted from walk to run depending on how far the left analog stick is depressed. Pressing either left or right causes her to strafe in the direction pressed.
180° TURN
Press the button to make BloodRayne turn 180°. This is the quickest way she can deal with attacks from behind.
JUMP
BloodRayne can jump farther than a normal (or even exceptional) human. She can jump to her maximum height as long as the button is pressed and held down for the duration of the jump.
Releasing the button during the jump causes her to peak at that elevation, and she begins her descent from that point. BloodRayne jumps in whatever direction the left analog stick is pressed. Use the left analog stick in conjunction for multi-directional jumping.
CONTROLLED LANDING
If you are holding the left analog stick in the direction of the jump, BloodRayne automatically rolls upon landing if she intends to keep running. Release the left analog stick if you want her to stop at her landing point.
REBOUND KICK
Pressing the jump button while in the air causes BloodRayne to Rebound Kick; she lunges forward feet-first into a spiraling attack. The Rebound Kick enables BloodRayne to jump off of other characters, transferring all her forward momentum to send them flying through the air.
The Rebound Kick also enables her to shatter glass, weakened walls and some locked doors. Non-reinforced glass shatters on the first hit but reinforced glass may take more hits.
FEEDING
BloodRayne has built-in health recovery due to her half vampire heritage: drinking blood of the living. If BloodRayne is close to a victim when the button is pressed, she begins feeding (as opposed to using the harpoon).
If the victim is lying on the ground, she drops down, mounts him and feasts. When feeding while standing, BloodRayne can use the victim as a human shield by turning his body to interpose it between her and other enemies.
While feeding, she is somewhat vulnerable because she cannot attack with her blades. However, if she has a gun in her left hand, she can fire it at enemies if she's feeding upright.
HARPOON
The harpoon is a light throwing knife affixed to a chain and attached to BloodRayne's left wrist. The harpoon chooses