The player must use various moves such as walking, running, crouching, jumping, rappelling, and using zip cords to get around and reach objectives. There are different ways to take out enemies, including using weapons, but this can often alert guards and make it harder to complete missions. Alternatively, opponents can be stunned, killed, or subdued.
Other features include the ability to peek through doors before entering, use an optic cable camera to check ahead, and use night vision and thermal goggles to see in the dark. The focus is on stealth, so players are encouraged to avoid danger by sneaking through shadows and hiding behind objects. Fisher has access to a light meter to check how visible he is.