Lumines II is the sequel to the original puzzle game, adding some twists to the gameplay. The gameplay remains identical: you arrange blocks with two colours in total to form shapes with an identical colour. The blocks can be rotated and stacked with other blocks on the board. A vertical line crosses the screen, removing all combinations when it hits the right side, causing chain combos and clearing the board. You must prevent the blocks from piling up and reaching the top of the screen.
The game modes are either new or remixed. In the single-player Challenge mode, there are three difficulty classes. By clearing levels, you unlock new music, skins, and game modes. One of these is the Endurance challenge runs, where you have to play through all skins in the game. Next to games with regular skins, some backgrounds now have 3D animations or show music videos of popular artists. The sound effects and block design are often adapted to fit the music.
The other single-player modes include Time Attack mode (get a high score with limited time) and Puzzle mode where you need to create shapes. You can also challenge the computer in the VS CPU Mode, or play against a human player through Wi-Fi in Duel mode. The Skin Edit mode allows you to define the order of your skins, while the Single Lap section lets you make your own playlists for a set run. There are 60 levels and 100 skins in total.
Another new feature is the Mission mode where more strategy is required. You are given specific tasks to clear boards with a limited amount of blocks or time. The Sequencer mode allows you to compose your own songs, with options to define speed and place notes and effects on separate music sheets. Your performance can be exchanged with other players through Wi-Fi in the Database mode, where statistics of your playing sessions are available.
The game also includes a demo of Every Extend Extra , another puzzle game by Q ENTERTAINMENT, Inc.