Al Simmons
You were Al Simmons, the hottest professional assassin alive. But you were a killer with a fatal flaw - a sense of right and wrong. You started asking questions and nosing around. So a spiteful associate decided to spare you the pangs of conscience by torching you to death.
Beloved
A dead man's soul can still plead for mercy, and, brother, you begged. Unfortunately, the One who answered your prayer was beyond mercy. You struck a deal with Malebolgia, ruler of the Eighth Sphere of Hell. He allowed you to return to the living for a last glimpse of Wanda, your beloved wife.
But read the small print, Al. The E-ticket for your resurrection cost a bundle. You've been drafted into the Devil's Own Army. Malebolgia knows you feel betrayed and enraged by your death at the hands of ersatz allies. He needs your fury and barbaric skills to lead Hell's army into the final battle of Armageddon.
You're the Devil's own trainee, Al, the ultimate hope for all that is evil! Your schooling begins. Travel through three realms at different points in time. Rip into every beast that Malebolgia hurls your way. Discover the secrets that will lead you back to Hell.
Maybe there is a way out. Attack Malebolgia himself, and you might be free. Are you Al Simmons now? No, you are one of the Hellspawn. You're SPAWN, can you resist the commands from the powers of Hell? Maybe.
Portals to the Realms of Time
To enter each realm, SPAWN must pass through one of the Portals of Time. Four Portals exist — each one opening into a different Realm of Time. Circle the portico, walking toward each portal. If a realm is available, the portal will open.
In NEW games, only the Street Spawn Portal will open. After you completely explore the first realm, gather all keys, open all doors and defeat all enemies, you will be granted access to the next realm. YOU MUST DEFEAT EACH REALM IN TURN IN ORDER TO GAIN ACCESS TO THE NEXT.
Portals
•
Primitive Savage Spawn™ Realm
Realms
•
The world SPAWN used to inhabit — a heartless cityscape.
•
Werewolves, monsters and armor-clad lost souls haunt lichen-shrouded crypts.
•
The ancients were famous for savagery, brutality and tenacity.
•
The realm of the un-living and the truly damned who follow you to the grave — and beyond.
Street Spawn® Realm
The Alleys
Skulk the dark passages, warehouses and deserted greasy spoons of this murderous, lost neighborhood. Refine your deadly skills. Paint the town with blood. Take some lives. Everyone here wants to kill you anyway. Consider the alleys a form of training ground. Learn about your powers.
The Sewers
This could be a draining experience for the un-paranoid. You'll meet the same class of lowlife you did on the surface. From the depths of the sewers you must work your way up to the surface, meanwhile man-handling a big slob who wants to tear your head off. You are not headed up town.
The Subways
Your descent into Hell begins here. Taste warfare with the local scum and remember, this is as good as it gets. There are treasures here for the truly enraged. After you've finished your work, prepare to face the Violator.
Medieval Spawn Realm
The Village
You just wanted to get out of a bad neighborhood - now you've gotten out of your time zone. Welcome to a Medieval nightmare. Don't forget the house keys. Lycanthropes are stalking you. The Primarch Werewolf is getting ready to howl.
The Courtyard
Find your way down through the castle grounds to the catacombs. Leave here with vital things, including two halves of the same life-guard.
The Catacombs
Tear the arms off a couple of zombie knights for old Malebolgia. It could be raining knives. Battle the Vampyre King.
The Tower of Hell
The fire is alive. It is stalking you. Welcome back, Al.
Primitive Savage Spawn Realm
The Outback
Enter the ancient and savage realm. Welcome to a paradise with heavenly waterfalls, ancient cave paintings and homicidal hell-beasts of Neanderthal persuasion. Having a bad hair day? Blue and gold break the stonewall resistance.
The Temple
Ancient traps will amuse and kill you. Just when moving forward seems obvious, reverse direction. The sentinel Makalu™ anticipates your coming with a hell-token of welcome.
The Shrine
So many ways to get cut to pieces. Pyramid power is needed here or you may never escape this confusing place. The evil shaman Horrog™'s extended reach may result in your re-death.