The year was 1992 and the world of gaming was on the cusp of a new era. Sega, a leading console manufacturer, had just released its latest innovation: 3D Glasses , a pair of accessories designed to enhance the user's experience.
3D Glasses promised to revolutionize the way players interacted with their games. With this new technology, gamers would be able to immerse themselves in three-dimensional worlds like never before. The headset used a technique called stereoscopic vision, where two different images were displayed to each eye, creating a sense of depth and distance.
The gameplay experience was equally impressive. Players could now see their characters and objects from multiple angles, adding a new layer of realism to the game world. This allowed for more complex and engaging level designs, as developers no longer had to rely on 2D sprites to convey depth.