Introduction
The thirteenth century was marked by turmoil in Europe, Asia, and northern Africa. The coming of the little ice age caused crops to fail, while the black plague cast its grim shadow upon densely populated cities. Frightened and hungry, people began to look to their neighbors, hoping that the storehouses in the next kingdom were full.
In Europe, crusades were announced to gain land and wealth, while various nomads and migratory tribes coveted the lifestyle of more civilized peoples. Powerful leaders began conducting raids and wars on rival camps. Smaller cultures did not survive, while others hung on tenaciously and grew strong.
This is the world of Genghis Khan II: Clan of the Gray Wolf. As the leader of a tribe or nation, you must struggle to weather the assaults of your opponents. Carve out a living for your people, organize troops to defend their prosperity, and expand your empire to span the world.
Your Goal
In Scenario 1, your Goal is to conquer all the tribes of Mongolia. In the other three scenarios, you must conquer all of Eurasia.
The game ends if your Ruler is defeated and has no Successor, or becomes the vassal of a rival Nation. If your Ruler has a son ten or more years old, you may continue the game by designating him as your kingdom's Successor.
Cultural Regions
There are 8 culture types in the game. The culture determines the types of Units available, and affects economic development and defense strength.
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Mongolia: Many Turkish and Mongolian nomads lived in this area. Harsh conditions on the vast steppes of the Mongolian plateau gave rise to a warlike breed.
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Central Asia: Many nomads congregate in the areas surrounding desert oases to gain whatever livelihood they could. Commerce thrived as many caravans traveled along the Silk Road.
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India: Agriculture as well as cattle-farming sprung up along the many rivers in this region. A high culture developed here between the Himalayas and the Indian Ocean.
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Japan: Separated from continental Asia by the ocean that also protected it from invasion, this island country developed a unique culture. Warring between families ended under Minamoto.
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Western Europe: Many feudal kingdoms were growing in Europe, their wealth increased by crusades to Islam. Chivalry was at its height, and knights and men-at arms rallied under the banners of their kings.
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Eastern Europe: Perched between the East and the West, this area was populated by various races with a complex mixture of cultures. Many rulers struggled for dominion—others struggled to survive.
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Islam: In the regions inhabited by the Islamic people, there were nomads and people engaged in irrigated farming. Much of classic Western thought lived on here, and developed into sophisticated arts and sciences.
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China: Although divided into north and south after the T'ang Dynasty, the empires of China were truly dominant at this time. Many merchants plied their trade on the Silk Road, and large-scale coal and ore mining provided the resources for other goods.
Climatic Regions
There are 8 types of climate. They determine the chances of random events as well as agricultural production.
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A: Tropical climate. Near the equator, these areas have a high average temperature year-round. There is little change in the weather to mark seasons, except for a change in rainfall from the rainy summer to the dry winter.
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B: Arid or semi-arid climate. In these generally hot areas there is little average rainfall. The average precipitation also varies widely from year to year. There are often high winds.
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Cfa: Humid subtropical climate. These areas have a relatively high average temperature and humidity. There is also a great deal of rainfall, especially in the summer months. Winters are mild and sunny.
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Cfb: Marine coastal climate. Here precipitation is frequent and plentiful. There is little annual change in temperature and few storms. Fog is common in autumn.
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Cw: Modified humid subtropical climate. This climate exists primarily in eastern and southern Asia. It is similar to the humid subtropical climate described above, but has more clearly defined seasons. There is a wet summer and a dry winter.
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Cs: Mediterranean climate. In these areas, there is a dry, hot summer and a cool wet winter. The temperature does not vary much throughout the year. Humidity and rainfall are moderate.
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Df: Humid continental climate. Precipitation is ample throughout the year in these areas. Snow often accompanies the cold winter months. In some places there can be continuous snow cover for one to four months of the year.
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Dw: Modified humid continental climate. These regions are similar to those described above, except for precipitation. The winter is usually cold and dry, while the summer is wet and hot.
Regional Specialties
There are 10 different kinds of specialty items. Only certain items can be produced in each State.
Scenario 1: The Conquest of Mongolia (1184 AD)
In the twelfth century, nomadic Mongol tribes vied for control of the isolated central Asian steppe. In 1162, a baby boy named Temujin was born to Yesugei, the head of the Borjighin tribe. When Temujin was nine, his father engaged him to Borte, daughter of Dai Sechen of the Ongirat tribe. Only a few days later, Temujin's father was poisoned by his Tartar rivals.
Following his father's death, many tribe members deserted the family, plunging them into poverty. By age seventeen, Temujin managed to increase his holdings and married B