The story revolves around Wee Willie, a window washer at an apartment building, who wants to keep his customers happy. Some customers welcome him and want their windows washed, while others are worried about the water he uses and would rather not have their windows cleaned. With only so much water available, Willie must prioritize his tasks, focusing on those customers who are willing to accept his services.
Gameplay in Memory Manor involves guiding Wee Willie through a side-view perspective, where players can move left and right, climb ladders, and choose which window to wash. The game relies heavily on memory, as the windows fog up after a brief glimpse of the occupants, hiding their presence. Players must remember which windows have happy customers and focus on washing those before wasting water on unwelcome customers.
As Willie progresses through the game, he faces challenges such as limited water supply, forcing him to make strategic decisions about who to wash first. If Willie uses up all his water without properly cleaning the desired windows, the game is over. With its unique blend of memory and resource management, Memory Manor presents an engaging challenge for players.