Azito , released in 1997, follows the story of a secret base's chief commander. The player's goal is to protect this base from enemy attacks by developing and using Mechs as weapons. However, the focus lies solely on defense, with no option to attack rival bases. As the commander, the player can choose attributes and receive help from staff to create various weapon designs, transforming the base in the process.
The gameplay revolves around strategy, as the player must develop a strong defense system while managing resources and upgrades for their Mechs. Trading weapon designs with other players is also an option, allowing for collaboration and sharing of knowledge via memory card.