DmC: Devil May Cry is the fifth game in the hack-and-slash third-person action series and the first not largely developed by Capcom. This title is a reimagining of the series, with the same protagonist Dante, but set in an alternate universe. The Dante in this game is very different from before, doing away with the trademark white hair and altering the main character as well as the game's tone with a much more Western influence.
The game is set in the fictional, dreary Limbo City that is secretly controlled by demons that are also after Dante. Through a girl called Kat he eventually comes in contact with his long-lost brother Vergil who leads a rogue group called The Order bent on extinguishing the demons. Eventually the two discover they are Nephilim, offspring of the demon Sparda and an angel Eva, which allows them to see and engage demons.
The gameplay is fast-paced and action-packed, with Dante engaging many opponents with a quick fighting style, stringing together combos and hits in quick succession. There are also platforming sections that involve grappling to move around combined with auto-target firing.
Dante's basic weapon is his sword Rebellion, combined with up to three melee weapons at a single time and guns (the twin pistols Ebony and Ivory) as a ranged attack. Players are encouraged to quickly switch weapons to keep combos going, grapple enemies closer or zoom in Dante himself. Additional weapons and attacks are acquired through armoury unlocks, which can be purchased using souls found along the way.
These weapons come in two ranges: Angel and Devil, coded by colours blue and red respectively. The correct weapon must often be used to defeat certain enemies. Players also get access to health and other currencies that provide benefits during gameplay.