The gameplay involves controlling a small triangle-shaped ship, which can turn, move forward with thrusters, and fire. Movement is challenging, as once moving, the ship can only slow down by turning its nose in the opposite direction and using the thrusters. However, this also means the ship cannot fire towards anything it's currently moving towards. Bouncing is another factor to consider, where the ship hits the side of the screen, resulting in a wall of force that makes the ship bounce unpredictably.