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Characters
Android 16
Character

Android 16

A playable character in the Dragon Ball Z Budokai and Dragon Ball Z Budokai Tenkaichi fighting game series.
7
Games
2002–2007
Years
1
Platforms
$15.57
Ø CIB
-22.7%
24M change

About

Android 16 is a playable fighter featured across the Dragon Ball Z Budokai and Budokai Tenkaichi series. Within these fighting games, he is characterized as a heavy, powerful grappler who utilizes signature moves such as Hell's Flash. His campaign and battle appearances typically adapt his role from the anime's Android and Cell Sagas.
Debuting in the franchise with Dragon Ball Z Budokai (2002), the character became a mainstay of the series' roster. He returned in Dragon Ball Z Budokai 2 (2003) and Dragon Ball Z Budokai 3 (2004), as well as the European Dragon Ball Z Budokai 3 - Édition Collector (2005). When the franchise transitioned to behind-the-back 3D arena combat, he was integrated into Dragon Ball Z Budokai Tenkaichi (2005), Dragon Ball Z Budokai Tenkaichi 2 (2006), and Dragon Ball Z Budokai Tenkaichi 3 (2007).
Across these titles, unlocking him often requires completing specific story mode objectives, such as locating his physical frame during the campaign maps of Dragon Ball Z Budokai 3. In battle, his mechanical nature is represented by unique attributes, including immunity to certain energy-sensing mechanics and a devastating self-destruct ultimate maneuver. The developers utilized his pacifistic lore to create distinct pre-fight interactions, particularly when paired against his creator's other creations or his target, Goku. This mechanical and narrative fidelity established him as a distinct defensive powerhouse throughout the golden era of these fighting game adaptations.

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Games featuring Android 16 (7)