Founded in 1950, Bandai became a major force in the video game industry by producing titles based on licensed properties such as Dragon Ball, Ultraman, and Gundam. In addition to publishing, they developed software for various platforms, including the Nintendo Entertainment System, Game Boy, and Sega Game Gear. In 2005, the company merged with Namco to form Bandai Namco Holdings.
During the late 1980s and early 1990s, the company expanded its interactive entertainment division by experimenting with unique peripheral integrations and educational software. An early example of their character-focused releases was
Omoikkiri Tanteidan Haado Gumi (1988). They also pushed hardware boundaries with
Space Shadow (1989), which utilized the specialized Hyper Shot light gun controller, and developed the educational series
Space School (1990).
As the 16-bit era progressed, the developer capitalized on popular media franchises across multiple genres. They released the fighting game
Ultraman (1991) for home consoles, followed by sports and anime adaptations such as
Slam Dunk: Gakeppuchi no Kesshou League (1994) and the platformer
Crayon Shin-chan 4: Ora no Itazura Daihenshin (1994). Handheld systems also received dedicated support, exemplified by the role-playing game
Dragon Ball Z: Goku Hishouden (1994) and the strategy title
SD Gundam Winner's History (1995). These projects solidified the company's reputation for translating popular Japanese television and manga properties into successful interactive formats.