D (D no Shokutaku) is a 1995 interactive movie video game directed by Kenji Eno, released for the Panasonic 3DO in Japan. The game unfolds from a first-person perspective as Laura, a young woman, enters a Los Angeles hospital where her father, Dr. Richter Harris, has gone on a mass murder spree. As she walks through the hospital's corridors, she discovers dark secrets and unravels the mystery of the D-G treatment - a special medical procedure involving a mother and child. The game is told entirely through pre-rendered 3D full-motion video, creating an atmospheric and cinematic experience. D features three distinct endings, with the player's choices determining which denouement is reached. The game was notable for being released with its original uncensored footage intact, a decision Kenji Eno made after the publishers had focused on a censored version for review. The Japanese title D no Shokutaku translates to "D's Dining Table." The 3DO version is considered the definitive release, with a Director's Cut released in January 1996 that added new visual content and story footage. Kenji Eno, who founded Warp, Inc. in 1994 after his earlier work at Eim Ltd, went on to create the sequel D2 (1999) and Enemy Zero (1997), both featuring Laura as a central character. The game is widely regarded as one of the landmark interactive film titles of its era, bridging Japanese entertainment with the new medium of optical disc gaming.