The World of Lunar
Lunar is a spectacular world filled with magic. Long ago, it was threatened with extinction by an evil force. Four heroes arose and saved the world.
The legend of these four heroes inspires many boys and girls, even today.
Alex's Dream
Alex is like any other kid his age. He has three friends: Ramus, the rotund dreamer; Nall, his constant companion (and rumored offspring of a white dragon); and Luna, the orphan Alex's parents took in.
Alex dreams of taking his friends on fantastic adventures like his hero, Dragonmaster Dyne. Dyne, one of the four heroes, is said to have perished under mysterious circumstances while safeguarding the Goddess Althena. A monument in his honor is erected just outside of Alex's village of Burg.
Alex visits Dyne's memorial nearly every day and dreams of the day he, too, will be able to go on an exciting journey. He longs to know how it feels to have that rush of adrenaline when facing off against life-threatening danger. Soon, much sooner than he can imagine, Alex will have the chance to find out.
Magic in Lunar
Lunar is a world filled with magic. With many different branches of magic, Alex and his companions are each adapted to a certain field. For instance, Nash's magic is mainly offensive, while Jessica's magic is used for healing.
Magic abilities will increase when levels are gained. The following pages will preview the magics available for each character.
A Prayer for the Dead
You (Alex) start the game at the solemn monument to the fallen Dragonmaster, located just north of Burg. Your moment of meditation with the deceased dude you idolize is swiftly shattered by the codependent Nall, who can't bear to be without your sweet love a moment longer.
Nall also mentions that you're supposed to be making music with Luna. Leave the Memorial and walk south. The ground shakes (for the third time in a week, Nall mentions) just before the approach of the adventure-and-donut-hungry Ramus.
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"Alex, why don't you expand your horizons and start hanging out in graveyards?"
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Nall notes the recent and dramatic upswing in seismic activity. Could Burg be located near Redding, CA?
Ramus Rambles
Your best buddy has heard tales of a massive diamond within the nearby White Dragon Cave, and Chunkus Maximus figures the two of you should retrieve it. It's either embark on a great adventure or get a summer job rolling burritos at Taco Hell. Not a tough choice.
When Ramus splits, follow him into Burg.
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Ramus isn't fat, he's big-bo....nah, he's fat. Not that he seems to mind his heft...
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Follow Ramus into Burg and you've already begun your great adventure.
Home is Where the Chests Are
Visit your house in the northwest corner of Burg and talk to Mom and Dad. (Dad's name is Noah, but Mom's name is strangely never mentioned.) Mom mentions that Luna is waiting for you at the Burg Springs outside of town.
Take the time to fondle Luna's possessions and check out the basement while you're here. You can't open the chests yet, unfortunately.
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Ever the strict parent, Mom shoos Alex away to the Springs to toot his flute.
Find Luna!
As you cross the bridge, Nall hears Luna at the Springs and taunts you for being so late. Since you're already in trouble, you might as well check on Ramus, whose house is to the west of Althena's statue. Unfortunately, he ain't ready yet, and won't be until you find Luna.
There's a red chest in Ramus' room that's locked tight; you won't be able to open it, or any other locked chest, until considerably later in the quest. Walk northeast past the watermill to Burg Springs.
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I bet she'll be singing a different tune, when you show up this late. AGAIN!
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Nall's bad posture reflects his disappointment at Alex's thoughtlessness.
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Hey! What's in the Box, Alex? I'd love to know, but we need permission first...
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What secrets could these chests contain? Mom's collection of lingerie? Dad's collection of lingerie?
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We've almost got everything I need for the day.
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Ramus is too busy doing an inventory count of Ding-Dongs to leave just yet.
Dreams and Doubts
In the middle of the night, Luna has a disturbing dream, wakes up, and wallows in self-doubt. She then hears soft music in the distance and walks to Dyne's Monument to find Alex blowing a happy little tune. Nothing relieves stress like playing with your flute.
After an innuendo-filled (not really) conversation, Luna returns home and Alex goes back to his haunting music.
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Luna and Alex discuss her fears of leaving Burg for the big city. Then they get naked. (No, not really)
Confused Crooner
After Alex and Luna wake up and appear outside the house, talk to Alex's parents, then walk to the village entrance and talk to Ramus. Return to the Weird Woods, where Luna busts out a selection of phat tunage to clear away the fog.
Everyone's extremely impressed—except for Luna, who doesn't know how her voice was able to do it. The mystery deepens, the plot thickens, and Ramus gets