Your player is a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides to reach a mystical bird with great plumage. His goal in each level is to climb up and stay one step above the bonus timer which determines how long you may stay on each level. The mountain climber has only two abilities; to shoot rope at 45 degree angles which he may then climb up to other platforms, and a stun beam which will allow him to walk past enemies who get too close; but will only work horizontally from him. As for power-ups, there is usually one flashing diamond power-up on each level which will make him invincible and allow him to defeat monsters. Glowing treasures are also worth extra points.
The player's safety relies on his rope-shooting skills as he cannot take a fall unless he can climb down vines. However, enemies can "shake" the rope until he falls off if they reach the base of it. Pterodactyls fly overhead and drop eggs on the player, posing a significant threat.
There are four distinct levels to complete: the cliff-side, the windmill, the waterfall, and the peak. After completing all these levels, the game will restart with faster enemies and power-ups in different places.