GETTING STARTED
1. Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual.
2. Make sure the MAIN POWER switch (located at the back of the console) is turned on.
3. Press the RESET button. When the power indicator lights up, press the open button and the disc tray will open.
4. Place the EA SPORTS™ Rugby 2004 disc on the disc tray with the label side facing up. Press the open button again and the disc tray will close. 5. Attach game controllers and other peripherals, as appropriate.
6. Follow on-screen instructions and refer to this manual for information on using the software.
Multitap (for PlayStation®2)
When using the Multitap (for PlayStation®2), a controller must be connected to controller port 1-A. Up to four players can play EA SPORTS Rugby 2004 using the multitap. SET PLAY SELECTION IN SCRUMS
When a scrum is awarded you can choose from a variety of offensive and defensive set plays, depending upon whether you have the put in.
Press the D-button to select a play, then press the button to select.
When a scrum has formed, press the button (if you are putting the ball in), the button plus the D-button/left analog stick to drive and, if necessary, the button to hook the ball back to your scrum-half. To begin the set play you selected, press the button.
The scrum must be relatively stationary to enable the scrum-half to initiate a move.
HOOKING
This is the best method of winning possession of the ball in scrums.
When the ball is hooked (dragged back), it is automatically transferred to the back of the scrum by your forwards, allowing the scrum-half to pick it up and use it. It is especially important to hook when involved in scrums against the head (when the opposition puts the ball in).
WHEELING
You can "wheel" the scrum to control the point where the ball exits. For example, if you have possession and are near the goal line, you can wheel it to one side so your scrum-half has less distance to dive over for a try.
Alternatively, if the opposing pack has possession you can wheel the scrum up to 90 degrees (wheeling past 90 degrees is illegal) in order to make the ball more accessible to your players when it exits or maneuver it so that the opposing scrum-half receives the ball in an area where it is difficult to set up an attacking move. Wheeling is also a good tactic when your scrum is put under pressure by a superior opposition pack.
RUCKS (ATTACKING)
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Pick up & pass to backs left/right: L1 button/R1 button
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Pick up & pass to forwards left/right: L2 button/R2 button
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Pick up & run left/right: button/ button
If you take too long to free the ball from a ruck, the referee awards a scrum to the opposition.
SET PLAY SELECTION IN LINE OUTS
For an explanation of line outs, see Glossary on p. 24.
TO CARRY OUT AN OFFENSIVE LINE OUT:
1. Press the D-button (and the ✖ button) to select an attacking line out play from the available options.
2. Hold the button that corresponds to the player you wish to receive the ball (✖ button, ▲ button, or ◯ button). Depending upon the option you have chosen, the move displayed for that button will be played out.
3. Press the D-button ⬇,⬅, or ⬆ to make the intended receiver jump.
4. Release the throw button to coincide with the jump. If the throw is well timed, the player wins the ball and the selected line out play takes place.
Confuse the opposition by changing the receiver (swapping the D-button you are pressing) while waiting to throw the ball.
TO CARRY OUT A DEFENSIVE LINE OUT:
1. Press the D-button (and press the ✖ button) to select a defensive line out play from the available options.
2. Hold the button that corresponds with the intended move (✖ button, ▲ button, or ◯ button). Depending upon the option you have chosen, the move displayed for that button will be played out if possession is gained from the line out.
3. Press the D-button ⬇,⬅, or ⬆ to make one of the players highlighted in the selected line out play challenge for the ball.
When defending line outs, it is a good idea to select a catcher one man in front of the opposition's receiver to increase your chance of intercepting the ball.
SETTING UP THE GAME
SELECT USER PROFILE
Select a custom User Profile and "Get in the Game."
CREATING A NEW USER PROFILE
To create a new profile, select EMPTY from the User Profile overlay and press the button. Create for User Profile name and select DONE when you have